What’s to come on XNAtutorial

Last touched on Thursday, Oct 19, 2006

Joran from XNAtutorial has posted a global outline on what he will be covering in the upcoming tutorials, although it will not be followed exactly we will be seeing someting like it: Tutorial 11 - Sprite Sheets (new Load method) Tutorial 12 - Animations (new class which Sprite inherits from) Tutorial 12 - Background (scrolls with a ball) Tutorial [...]

Joran from XNAtutorial has posted a global outline on what he will be covering in the upcoming tutorials, although it will not be followed exactly we will be seeing someting like it:

  • Tutorial 11 - Sprite Sheets (new Load method)
  • Tutorial 12 - Animations (new class which Sprite inherits from)
  • Tutorial 12 - Background (scrolls with a ball)
  • Tutorial 13 - Mouse (detect mouse state and draw mouse cursor)
  • Tutorial 14 - Gun (mouse button detection, dynamic object instantiation)
  • Tutorial 15 - Fullscreen (cleanup LoadGraphics, reset graphics device)
  • Tutorial 16 - Farseer Physics (replaces some previous code)
  • Tutorial 17 - Floor and Character (static and dynamic bodies)
  • Tutorial 18 - Keyboard (detection, physics forces)
  • Tutorial 19 - Enemies (rudimentary AI)
  • Tutorial 20 - XML (data storage, XMLDocument)
  • Tutorial 21 - Sound (XACT, banks and cues)

Since he’s in a bit of a busy period it appears there won’t be any tutorial this week, but with some luck we will be seeing not one, but two next week! Currently he’s more like having early X-mas; getting himself a new mobile phone and a PC :P.

In a couple of months from now this schedule will have given the community a nice resource for building yourself a 2D game, it will be interesting to see what is going to come after tutorial 21. Will it continue on 2D or will we see 3D being introduced, my guesses are on 2D but we can always speculate till we wait for more announcements by Joran :).

Asides from XNAtutorial it also has been pretty quiet in the rest of the XNA community, there have been some open source particle demo’s but that’s about it for this week as far as I have found. Most activity currently going on is just on the msdn forums, I think most people are just as well playing around a bit with the current possibilities whilst waiting for XNA to get out of a beta stage.

Discussion on this Article

  1. Oh, some thing did happen… (c:

    http://www.xnatutorial.com/?p=31

    Cheers!
    Joran

  2. Wow, nice listing! I guess I was somewhat busy doing other stuff completely missing out on the lot, gonna take a dive through that post right away :).

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